About Me
My Experience
• Drove the Workshop web design from end to end, enhancing the creation experience, increasing asset submission from 3%to 26%
• Led the mobile community experience design, boosting MAUs from 12k to 25.75k through gamified user flows and
compelling visual designs
• Developed a scalable design system in Figma, creating 10+ reusable components to streamline product team collaboration,
reducing the design update effort by 50%
• Successfully launched Loverwatch, delivering 20+ cohesive UI assets, comprehensive style guides, and intuitive game flows
to enhance player experience and ensure implementation consistency, contributing to 100k Blizzard players in launch week
• Partnered closely with cross-functional teams to validate problems and solutions, drove alignment on design direction
• Optimized user-centric experiences for E-commerce journeys, built modular detail pages to support 4 games, 100+ products
• Developed high-fidelity UI designs, design flows, and interactive prototypes in Figma, leveraging 10+ design system
components and contributing to system evolution